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Friday, May 4 • 7:00pm - 7:50pm
Intro to Game Prototyping with Unity C#

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The Unity game development engine is freely available on Mac and Windows and allows you to compile games for dozens of platforms, including Linux, WebGL/HTML5, Android, iOS, Mac, Windows, and many different game consoles. In this 1-hour workshop, Jeremy Gibson Bond—game design/dev professor at Michigan State University and author of Introduction to Game Design, Prototyping, and Development—leads you through the basics of game prototyping with Unity. The workshop includes a quick introduction to Unity and a live demo of prototyping a May-the-Fourth-related game. After the session, watch @gameprofbond on Twitter for a link to the video and finished project files.

Speakers
avatar for Jeremy Gibson Bond

Jeremy Gibson Bond

Professor of Practice, Michigan State University
Jeremy Gibson Bond is a Professor of Practice teaching game design and development at Michigan State University. Since 2013, he has served the IndieCade independent game festival and conference as the Chair of Education and Advancement, where he co-chairs the IndieXchange summit... Read More →


Friday May 4, 2018 7:00pm - 7:50pm
Charlevoix A
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